According to Michael Cerny, PS4's lead architect:
"It's a supercharged PC architecture, so you can use it as if it were a PC with unified memory," he said. "Much of what we're seeing with the launch titles is that usage; it's very, very quick to get up to speed if that's how you use it. But at the same time, then you're not taking advantage of all the customisation that we did in the GPU. I think that really will play into the graphical quality and the level of interaction in the worlds in, say, year three or year four of the console."By my experience, one could infer that he means the second and third round of PS4 AAA games will unveil the majority of the potential of the console.
Source: http://www.gamespot.com/news/cerny-full-hardware-capabilities-of-ps4-may-take-three-to-four-years-to-be-harnessed-6413767
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